sandbox/Antoonvh/distanceat.c

    Distance attenuation

    In 3D far away particles appear smaller

    In 3D far away particles appear smaller

    #include "grid/multigrid3D.h"
    #include "view.h"
    vector u[];
    #define BVIEW 1
    #include "particles.h" // For init_part. function
    
    int main() {
      X0 = Y0 = Z0 = -L0/2.;
      init_grid (4); //a 4 x 4 x 4 grid;
      init_particles_in_cells();
      scatter (loc, s = 45);
      save ("nja.png");
      free (loc);
    }